Next Tomb Raider game will "push the envelope of fidelity"
Crystal Dynamics has just announced the next Tomb Raider game, which has entered development on Unreal Engine 5. Epic revealed a host of details on the new engine as part of its 'State of Unreal' stream today, and officially launched Unreal 5 for all developers. The stream was capped off by an announcement from Tomb Raider's franchise GM, Dallas Dickinson. "Crystal Dynamics is proud to be a part of the launch of Unreal Engine 5," Dickinson says. "This new engine translates into next level storytelling in gameplay experiences. And that's why we are thrilled to announce today that we have just started development of our next Tomb Raider game powered by Unreal Engine 5. Our goal is to push the envelope of fidelity and to deliver the high-quality cinematic action-adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise." The main Tomb Raider series has largely been in the hands of Crystal Dynamics since Tomb Raider: Legend in 2006, outside of Shadow of the Tomb Raider in 2018, which was led by Eidos Montreal. All of those games, including the modern reboot trilogy, have made use of an in-house engine. Read the rest of the story... RELATED LINKS: The best action-adventure games on PC in 2022 Tomb Raider 2013 was originally a horror game - here's what it looked like Square Enix CEO says the company's Tomb Raider sales targets were "extremely high"
Tomb Raider's Linux port from Feral Interactive delisted on Steam
It seems more Linux ports from Feral Interactive are no longer advertised on Steam, with the latest being Tomb Raider (2013). Read the full article here: https://www.gamingonlinux.com/2022/02/tomb-raiders-linux-port-from-feral-interactive-delisted-on-steam
[18-11-2021] PC Patch Notes for patch Tomb Raider, build 838.
We have just released a PC patch for Tomb Raider, build 838. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client. This is an update of the previous patch 829.0, reintroducing the features added in that patch while avoiding the issues reported by players after the last release. Fixes included in this patch Fixed a issues with offline mode Updates to multiplayer infrastructure to use Epic Online Services. Use of an Epic account is entirely optional. Epic and Steam account linking and crossplay. 1) If you’ve never linked your Steam and Epic accounts, you can launch and play Tomb Raider through Steam just as you always could. 2) If you have previously linked your Steam and Epic accounts the game will not automatically use your linked account. If you wish make use of your linked accounts, please enable the feature from the options menu>>multiplayer. 3) You can unlink your Steam account via your Epic account settings, or disable the use of it from the in-game menu. We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback! The previous build has been made available through a Steam beta branch. Build743.
Netflix's Tomb Raider anime wants to 'unify the timelines' between the original series and the reboots
Despite its setup as a kind of origin story, 2013's Tomb Raider reboot (and its sequels) take on Lara Croft feels a universe away from the Eidos originals. But Netflix this week announced that its upcoming Tomb Raider anime hopes to bridge the gap by bringing these two different iterations of Ms Croft together in one unified timeline... Read more.
Square Enix celebrates Tomb Raider's 25th Anniversary with new Switch ports
Square Enix is celebrating Tomb Raider's 25th Anniversary this week with a bunch of announcements, including ports of Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris for Nintendo Switch in 2022. Speaking of portable gaming, three original English-language Lara Croft voice actors will join Keeley Hawes in Tomb Raider Reloaded when the mobile game launches next year. Players will be able to choose classic voices such as Shelley Blond (Tomb Raider), Judith Gibbins (Tomb Raider 2 and 3), Jonell Elliott (The Last Revelation, Chronicles, The Angel of Darkness), or Keeley Hawes (Legend, Anniversary and Tomb Raider: Underworld). Developer Crystal Dynamics has released a special video celebrating the many women who brought Lara to life over the years. Read more
Square Enix shows off Tomb Raider survival horror prototype made prior to 2013 reboot
As part of its 25th anniversary celebrations for Tomb Raider, Square Enix has revealed footage and details of Tomb Raider: Ascension, an early survival-horror-like prototype created by Crystal Dynamics as it explored ways to reimagine the series - with various aspects of the project ultimately making their way into the developer's 2013 reboot. "After narrowing in on the concept of a survival story on a remote island," explains Square Enix
This Tomb Raider survival horror prototype almost became the 2013 reboot
When Lara Croft got her origin story reboot in 2013, Crystal Dynamics took her through a story that definitely put her survival to the test. Before landing there though, Lara nearly wound up in a proper survival horror game... Read more.
Tomb Raider 2013 was originally a horror game - here's what it looked like
Hardcore Tomb Raider fans already know that the reboot we got in 2013 originally took a much different form - a blend of Shadow of the Colossus, Ico, and Resident Evil originally titled Tomb Raider: Ascension. Info and bits of footage from Ascension have made their way to the internet over the years, and now the devs have officially released quite a bit of high-quality prototype gameplay, so we can see what might have been. The roots of Tomb Raider 2013 are clearly here, as we see Lara making her way through a flooded cave, torch in hand, quite similar to the sequence that opens the reboot. And, of course, she's got a bow. But the differences quickly become evident once we see more of the monsters she's fighting. The creatures are fairly upsetting-looking, with elongated forms and creepy teleporting abilities that would look at home in something like Silent Hill. See Lara in a mansion fighting off waves of zombies with a flamethrower. Then we get a bit of horseback riding as Lara escapes a giant monster and another horde of enemies, and a big boss fight in a swampland area. Read the rest of the story... RELATED LINKS: The best action-adventure games on PC in 2020 Square Enix CEO says the company's Tomb Raider sales targets were "extremely high" 1997 vs 2007 vs 2017: how is videogame character design evolving? Part one
[18-10-2021] PC Patch Notes for patch Tomb Raider, build 829.0
We have just released the a PC patch for Tomb Raider, build 829.0. This patch focuses on fixing a number of compatibility issues with specific hardware setups. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client. Fixes included in this patch Updates to multiplayer infrastructure to use Epic Online Services. Various stability fixes. We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!
Marvel's Agent Carter is Netflix's new Tomb Raider
Hayley Atwell, best known as Marvel's Peggy Carter, is the voice of Lara Croft in Netflix's new Tomb Raider anime. The award-winning actress will lend her voice to Lara Croft in the new Netflix show, which is set to follow the events of the rebooted Tomb Raider game trilogy. In other words, Hayley Atwell's Croft will be the same, if slightly older, version of Lara played by Camilla Luddington in the Tomb Raider reboot and its sequels Rise of the Tomb Raider and Shadow of the Tomb Raider. Read more