All News From Garrys Mod Garrys Mod


October 2020 Hotfix

We have released an small hotfix update that addresses a few issues with the October 2020 update and other general fixes. All servers are recommended to update. The entire change log is as follows: Fixed performance issue with players (Released on Wednesday) Fixed env_sprite_clientside affecting sprite trails (like Trails tool) in multiplayer (Released on Wednesday) Fixed slider constrains sometimes resetting their direction Fixed clients being able to spam server console with certain console commands net.SendOmit with a NULL entity now acts like net.Broadcast, instead of silently failing Fixed tooltips not inheriting derma skin of the panel they are opened for Fixed Hoverball corrupting vector_origin global (Community Contribution)


October 2020 Update is live

https://steamuserimages-a.akamaihd.net/ugc/1004810484746728551/C5B3D5446CD9802F2D92868657E7BDB35E754AA6/ Artwork "A Stroll Down Valve Ave." by Ivretor This update brings a much requested Addon Presets feature into the game: October 2020 Update is live The updated "Addons" menu now contains a new section accessible from the bottom right corner which has new options for sorting and the new addon presets, which allow you to save groups of addons and enable or disable them quickly. We also added "Followed" and "Favorite" sections to the "Addons" menu, which will list Workshop Items published by Steam users you follow and the Workshop Items that you have favorited. The main menu got a few more tweaks besides that, such as the ability to hide the news list in the main menu: October 2020 Update is live (Please keep in mind that you will not be able to hide the news if there's a new blogpost that was published within the last 7 days.) The Sandbox's Hoverball tool now has a new feature to Toggle the Hoverball as per community request: October 2020 Update is live Some other tools have also been slightly improved. The Super Gravity Gun has been restored to its full glory: October 2020 Update is live (It can be turned on and off with physcannon_mega_enabled console variable, requiring sv_cheats) In addition to these changes there has been a number new features for developers as always, which includes new Lua functions and fixes, improvements to Hammer and map compiling tools, as well as general stability and other improvements. You will find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/october-2020-update This update requires servers to update before you can join them. This means that for a certain amount of time after the update releases you may be unable to join servers and get a message saying "The server is running an older version of the game" instead. You will have to wait for servers to update before you can join them again. You cannot downgrade to a previous version of the game. Please be patient and let server owners update their servers.


October 2020 update is coming soon

Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 14th of October at the usual 4PM GMT. The update will be mandatory for all server owners, so mark the date and time. Servers will need to be updated before people can join them again. You can preview the list of upcoming changes here: http://wiki.garrysmod.com/changelist/prerelease/ Please note this list is still work in progress and is subject to change. (Changes marked with (Networking Change) are not currently available for testing, but will be included into the test branches on Monday (12th of October), and will be included in the actual update) Help us test the update We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to test the upcoming update below. You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting ) https://github.com/Facepunch/garrysmod-issues Pre-release Steam Branch The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update. If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server How to switch game branches:Exit the game Right click on Garry's Mod in Steam and select Properties Go to the Betas tab and select your desired branchNone - This is the normal version of the game Pre-Release - This is the next update Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual


August 2020 Update

{STEAM_CLAN_IMAGE}/742793/b1720d637e3eb1bc510a61a64c336d239fa03ee9.jpg Artwork by Chem Update Highlights This update brings a whole host of spawnmenu and Sandbox tool related improvements. You can now right click on NPC icons and quickly spawn them with a specific weapon: (This will not affect normal left-click spawning) August 2020 Update Wheel tool got a bunch of fixes, for old and more recent problems, such as the wheel direction indicator sometimes appearing at a wrong angle/distorted and the Wheel tool preview floating above ground/walls unexpectedly. Thrusters got some fixes and a visual improvement to their effects, where they will now conform to the thruster model dynamically: August 2020 Update There are also a number of improvements to the built-in weapons and NPCs. Smaller issues were fixed with the RPG Launcher and S.L.A.M., and the Gravity Gun can now be upgraded into it's "super" state, (however Super Gravity Gun effects are not ready yet and will come in the next update) which enables players to play through the Citadel levels of the Half-Life 2 campaigns. It is, of course, also available outside of those levels using console commands. There were also fixes towards using weapons in vehicles. A bunch of NPC related fixes were also introduced, such as Combine Soldiers not using Scripted Weapons properly (SWEPs still need to be coded properly to be usable by NPCs), certain NPCs ignoring the "Disable Thinking" setting, and the longstanding issue of Rollermines and Floor Turrets becoming floating with the "Keep corpses" option being turned on. As usual there are also plenty of crashes fixed, as well as new features and fixes for the addon developers. You can find the full change list below. https://gmod.facepunch.com/blog/august-2020-update


GmodStore Gamemode Competition livestream tomorrow

Hello everyone, GmodStore are organizing a Gamemode Competition that will be livestreamed at 17:00 UTC on Sunday the 9th of August. It will feature 8 unique gamemodes created over the past 2 months, with a prize pool of more than $6000 up for grabs. The stream will be taking place here: https://gmodstore.com/redirects/ggc-live For more information and friendly chatter feel free to join the GmodStore discord: https://discord.gg/gmodstore NOTE: This event is organized by the community and is not associated with Facepunch in any way.


August 2020 update is coming soon

Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 19th of August at the usual 4PM GMT. The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features. You can preview the list of upcoming changes here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the update We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to test the upcoming update below. You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting ) https://github.com/Facepunch/garrysmod-issues Pre-release Steam Branch The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update. If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server How to switch game branches:Exit the game Right click on Garry's Mod in Steam and select Properties Go to the Betas tab and select your desired branchNone - This is the normal version of the game Pre-Release - This is the next update Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual


June 2020 Hotfix

We have released an small hotfix update that addresses a few issues with the June 2020 update. This is a server only update, so all servers are recommended to update. The entire change log is as follows: Fixed clients getting disconnected due to duplicate clc_ClientInfo packets Fixed "exit" and "quit" commands crashing dedicated servers on Linux


June 2020 Update is live

June 2020 Update is live Artwork: "GM" by Noga, which was the winner of the background competition. Update Highlights This update fixes a few multiplayer related issues. Performance issues and crashes due to missing textures/materials were resolved, Networking related issues were resolved which should help addons work better when players (re)join busy servers. Certain sound related issues were also fixed, such as sounds not playing immediately after joining a server, underwater and Leech sounds playing when they are not supposed to, most notably when the player is dead. DSP effects (echo, etc) now also properly reset on map change, so playing on a map with echo should no longer carry the echo onto other maps. The update is optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features. The winning backgrounds from the main menu background contest were added into the game with this update. You will find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/june-2020-update


June 2020 update is coming soon

https://steamuserimages-a.akamaihd.net/ugc/1010440411337872995/2FCCFC2F296A6827AD41A0C74C6E4729C1A848A4/ Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 24th of June at the usual 4PM GMT. The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features. You can preview the list of upcoming changes here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the update We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to test the upcoming update below. You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting ) https://github.com/Facepunch/garrysmod-issues Pre-release Steam Branch The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update. If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server How to switch game branches:Exit the game Right click on Garry's Mod in Steam and select Properties Go to the Betas tab and select your desired branchNone - This is the normal version of the game Pre-Release - This is the next update Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual Main menu background contest The main menu background contest is now completed. Thanks to everyone who participated. We will be adding the top 50 into the next Garry's Mod update, doubling the current background count. You can preview all the winners on our official Discord server: https://discord.com/invite/gmod The artwork is "Gateway Station" by XenoNuke which came 3rd in the contest.


Garry's Mod main menu background contest voting

Hello everyone, First of all, we would like to thank everyone who participated in the Garry's Mod main menu background competition. Together all of you have submitted over 2000 backgrounds, which exceeded out wildest expectations. It is now time to pick the best backgrounds to be included into the game. We have looked through every single submission and picked over 150 finalists to be voted on by the community. Top voted entries will be included into the game in the next Garry's Mod update later this month. The voting takes place on our official Discord server: https://discord.gg/gmod You will find all the relevant information in the #competition-rules Discord channel.


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