Latest News From Counter-Strike Counter-Strike


Counter-Strike 1.6 update released

An update for Counter-Strike is now available: Changes and AdditionsPrevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer Added support for player avatars in scoreboard for lower display resolutions Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo Added money and health columns to scoreboard and player/server cvars to control their display Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators Fixes Fixed shotgun shell reload delay when holding +attack while magazine is empty Fixed non-translucent crosshair being slightly off-center Fixed UMP45 +attack being canceled when +attack2 is pressed General Fixed setting monitor refresh rates through -freq when used with -nofbo Fixed unnecessary texture rescaling with NPOT textures Fixed slist command, will now show servers on the local network Fixed progress bar for individual files in resource download always showing at 100% Added auto-saving of several cvars (HL #2237) Fixed missing localizations in spectator UI Reordered columns in server browser to prevent game descriptions from being used to fake server player count Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server) Security fixes to console commands Security fixes to resource loading

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