Latest News From Factorio Factorio

Version 1.1.39 released as stable

Bugfixes Fixed that rotating belt direction when dragging allowed "stash" the rotate and continue in the original direction. more Fixed that loading a game that was saved during drag building didn't clear the internal drag building state causing blueprint snapping not working properly. more Fixed that LuaGameScript::check_prototype_translations() didn't check technologies. more Fixed that items with data would not stack properly in crafting machine source inventory when recipe requires more than a stack of ingredient. more Fixed that pasting a blueprint over existing train could cause a desync. more Fixed that it was possible to interact with locomotive's fuel slots while out of reach. more Fixed wrong status text when a mining drill drop target is marked for deconstruction. more Fixed wrong mining drill status when a resource is depleted while the mining drill is missing the required fluid. more Fixed the blueprint snap-to-grid reference point being drawn behind entities in some situations. more Scripting LuaEntityPrototype::resource_categories now supports characters. Added on_equipment_inserted and on_equipment_removed events that fire any time any equipment is added/removed from a grid. You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.


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